Palmeisters, I've just done an armlet for decoding jpeg images, but the resulting images look like they don't have enough colors. What I've done is decode the images as 16 bit images without a color map, put the image data in feature memory, and then use BmpCreateBitmapV3 to make the bitmap from the image data. But the images look more like 8 bit images (with default color map) than 16 bit images.
I rechecked the docs, and found that BitmapTypeV3 is described as supporting only 8 bit images, so maybe this is the explanation for what I'm seeing. Does that sound reasonable? I noticed that BitmapTypeV2 does allow for 16 bits, but it doesn't look like there is anything like BmpCreateBitmapV3 that would allow a 16 bit V2 bitmap to be made from data in feature memory; is this correct? Would it help to convert my V3 images to V2's, and is this possible? How do you make a V2 bitmap, anyway? If I can't use V2's, it looks like my best bet would be to ask the armlet to generate 8 bit image data along with a custom color map, and then install that map in my V3 image. Agreed? Your assistance much appreciated. Matthew Fleming -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
