I'm using a bunch of BITMAPCOLOR16K resources for an app that's to be used on 320x320 @ 16-bit displays on either OS/4 (Clie) or OS/5 (Clie, Palm).
However, on OS/5, if I create a BitmapTypeV3 from these, and post them on the screen, I run into trouble if PilRC has compressed them. If they're uncompressed, they display just fine. If they're compressed, sometimes they display fine, other times they display with bizarre artifacts and random colored lines through them. I've tried a PilRC v3.0alpha build, but the problem persists. Has anyone done anything to get around this problem? Sure I can use uncompressed bitmaps, but at a huge cost in size. So any other nifty workaround would be appreciated. -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
