Are ByteSwap16 and SwapUInt16 AND ByteSwap32 and SwapUInt32 the same? They look the same to me but I want to make sure that I can replace endianutils.h with PalmNative.h
The SwapStuff is inline and I use regular C with CodeWarrior. I wonder if it is still allowed. I don't want to turn on special pragmas. Just the standard stuff. /PaulN -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
