Are ByteSwap16 and SwapUInt16 AND ByteSwap32 and SwapUInt32 the same?  They
look the same to me but I want to make sure that I can replace endianutils.h
with PalmNative.h

The SwapStuff is inline and I use regular C with CodeWarrior.  I wonder if it
is still allowed. I don't want to turn on special pragmas. Just the standard
stuff.

/PaulN

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