Since "command" is a pointer, shouldn't you allocate memory space before ?
Why don't you do just like this
SndCommandType sndCmd;
sndCmd.cmd = sndCmdFreqDurationAmp;
sndCmd.param1 = 440;
sndCmd.param2 = 1000;
sndCmd.param3 = sndMaxAmp;
SndDoCmd ( 0, &sndCmd, true );
This one works on my T|W
Agus
-----Message d'origine-----
De : [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] la part de Rodolphe
Br�jaude
Envoy� : lundi 16 juin 2003 17:57
� : Palm Developer Forum
Objet : Re: play litte sound with Palm
I tried this but I have no sound ??
why ?
SndCommandPtr command;
command->cmd = sndCmdFreqDurationAmp ;
command->param1 = 440;
command->param2 = 1000;
command->param3 = sndMaxAmp;
SndDoCmd (NULL,command,TRUE);
----- Original Message -----
From: "Chris Apers" <[EMAIL PROTECTED]>
To: "Palm Developer Forum" <[EMAIL PROTECTED]>
Sent: Monday, June 16, 2003 5:42 PM
Subject: Re: play litte sound with Palm
> Try SndDoCmd
>
>
> ----- Original Message -----
> From: "Rodolphe Br�jaude" <[EMAIL PROTECTED]>
> To: "Palm Developer Forum" <[EMAIL PROTECTED]>
> Sent: Monday, June 16, 2003 5:41 PM
> Subject: play litte sound with Palm
>
>
> > Hello;
> >
> > How can I play a bepp at a special frequenci or just a beep on my palm
> > in my application (C/C++) ?
> >
> > like BEEP(440); -> play 44Hz
> >
> > thanks
> >
> > --
> > For information on using the Palm Developer Forums, or to unsubscribe,
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> >
>
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