> case penDownEvent:
> // Initialize the drawing using data from the penDown
event
> while(!done) {
> EvtGetEvent(&evt, 1);
>
> switch(evt.eType)
> {
> case penMoveEvent:
> // do some drawing work
> break;
>
> case penUpEvent:
> done = true;
> break;
>
> default:
> // Handle other events?
> break;
> }
> }
> handled = true;
> break;
whatever happened to using EvtGetPen()? will make it much easier.
---
Aaron Ardiri [EMAIL PROTECTED]
CEO - CTO +46 70 656 1143
Mobile Wizardry http://www.mobilewizardry.com/
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