Hi to all,

Using CW9 and C++.
I'm making a game with animation. 
I have set EvtGetEvent(&event, 0); at the AppEventLoop
and it runs really nicely on the Emulator (eg
Handspring Platinum) but when I install the game on
the real PALM Handspring Platinum the Speed SLOWS DOWN
to HALF!!!

I cant figure out why this is happening!
It is like EvtGetEvent(&event, 0); changes in the real
PALM to EvtGetEvent(&event, 1);

Any ideas?
thanks
Giorgos

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