Yup, it would be easy to mistake the emulator for an actual emulator  :)

Regards,
Paul Johnson
Applewood House
www.applewoodhouse.com


----- Original Message -----
From: "Dave Lippincott" <[EMAIL PROTECTED]>
To: "Palm Developer Forum" <[EMAIL PROTECTED]>
Sent: Friday, June 27, 2003 2:25 PM
Subject: Re: Emulator fast - Real PDA slow


> One possibility:
> Handspring Platinum: - 33 MHz Motorola Dragonball VZ running a fixed
> threaded OS
> Pose uses: - 1GHz+ processor, gobs of memory, video and IO sub-prcessors,
> running a multi-threaded, 32bit, mult-tasking OS.
>
> It could just be the hardware.
>
> ----- Original Message -----
> From: "Giorgos Sarris" <[EMAIL PROTECTED]>
> To: "Palm Developer Forum" <[EMAIL PROTECTED]>
> Sent: Friday, June 27, 2003 2:55 AM
> Subject: Emulator fast - Real PDA slow
>
>
> > Hi to all,
> >
> > Using CW9 and C++.
> > I'm making a game with animation.
> > I have set EvtGetEvent(&event, 0); at the AppEventLoop
> > and it runs really nicely on the Emulator (eg
> > Handspring Platinum) but when I install the game on
> > the real PALM Handspring Platinum the Speed SLOWS DOWN
> > to HALF!!!
> >
> > I cant figure out why this is happening!
> > It is like EvtGetEvent(&event, 0); changes in the real
> > PALM to EvtGetEvent(&event, 1);
> >
> > Any ideas?
> > thanks
> > Giorgos
> >
> > ____________________________________________________________
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> >
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