> my code actually still looks very "palm os like", that is, 
> there are ApplicationHandleEvent and FormEvent functions, though 
> slightly modified (the form pointer and event type is passed to 
> the FormEvent function. my application is all about forms, and 
> one of the main problems was combobox support, as all the items 
> have to be added at runtime.

we did this like this the 'first time around' :) thats how we got
MT3D on pocket pc. however, we noticed very quickly that it was 
the wrong way to go. :)

its best, if you are going to do multi-platform stuff, to not put
a dependency on *any* operating system. you create your own new
device, with its own set of API's :) then, program against that.
for us, it has made portability to other platforms (symbian etc)
much easier :P

> i'm now working on cleaning everything up a bit to port another 
> (similar) application to ppc. the positive side effects of porting 
> an application are that you find your *last* hidden bugs (yeah, 
> sure...) and the code get's more structured and readable.

yep. that happens *g* :) 

a really cool challenge is to have your 'common code' exist
entirely as a PACE native object :) thats fun :P very fun.. but,
the results are amazing :P

---
Aaron Ardiri                        [EMAIL PROTECTED]
CEO - CTO                                           +46 70 656 1143
Mobile Wizardry                      http://www.mobilewizardry.com/


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