Hi,


I need to create a rich text editing control for my application. (Rich text allows for formatting using different, colors, etc.)


My current, and very experimental, solution uses a gadget. This gadget draws the richly formatted text, displays the insertion point and responds to pen and key events. I hacked this together in an hour purely to prototype the solution, but it works well enough and it looks like I'm on the right track. However, the problem with this solution is that the gadget does not interact with the on-screen keyboard because it is not a proper text field.

Now I see that WordSmith interacts properly with the on-screen keyboard. It displays its text, richly formatted and all, in the keyboard dialog, which functions as it should. (Another app I've tried, Mobile Word, displays a custom keyboard. I don't want to go that route.)

So is it possible to customize the standard keyboard dialog so that it displays your gadget data? The API docs only mention that you can create a custom keyboard dialog. (Maybe WordSmith displays a near-identical replica of the virtual keyboard. Creating a replica entails more work, but I want to make my app as user-friendly as possible.)


Thanks -Laurens


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