Aaron Ardiri wrote:
>> I've hit this same problem.  What do I do if I want to be compatible
>> with OS 2.0+?  That's where the real issue comes into play for me.
>> The WinScreenMode function isn't available there.  But
>> ScrDisplayMode isn't available at compile time because I'm building
>> with a more modern SDK.
>
> there is no way to change into another display depth prior to 3.0 with
> an API provided by Palm. some game developers could hack the motorolla
> cpu registers to change into grayscale - and, many did this.
>
> ScrDisplayMode == WinDisplayMode
>
> its the *same* API trap number. palm just changed the name. you do not
> have to use both functions - the compile down to exactly the same
> thing.

Ah.  That makes more sense then.  Thanks for the pointers.

You can tell I've entered the Palm programming game in the post-OS3.5 era.
:)

Rick Reynolds


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