Hi. I've decided my app is gonna have to use 256 colour images and there will be quite a few of them blitted about, some of which using operations not available through the OS so I need to make my own blitting routines. I have a few questions if I may.
1) Is there a way to force a device to using 256 colours, or fail in the attempt if it can't manage it ? I'm thinking more about newer machines which *may* have 16 bit colour support. Can I then reliably make an offscreen window that will server as my canvas that I can fill up then copy to the viewing screen in one go when finished ? 2) I won't be using *any* of the OS gui functions so I'm assuming I can nuke the entire palette with my custom colours as long as I put em back when my app quits. Is this doable ? 3) Is their a definitive reference on this subject ? I saw one once a long time ago, but since coming back into the palm world I can't find anything that covers the specific topics I'm looking for Many thanks in advance... Regards, Paul Johnson Applewood House www.applewoodhouse.com -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
