"LionScribe" <[EMAIL PROTECTED]> wrote in message
news:[EMAIL PROTECTED]
> I know I am not supposed to, but if I use FntDefineFont to define my
custom
> font as font 0, will that replace the standard font while my application
is
> running? Also, will it cause debug errors?

Technically you're referring to stdFont, not font 0.  Avoid assuming that
the two are equal.  Future SDKs might (god knows why) differ.

Like I said to a recent user asking questions like this: "Why not try it and
let us know what happens?"

Regardless, (as you admit you already know) you should *not* try to define
your font as stdFont.  Even if is *does* work (which I doubt), you know it's
not really the right thing to do, so don't do it.

Do it the right way, and ye shall be rewarded with a stable program.  You
usually be should defining your font as fntAppFontCustomBase.

Alan



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