> Does anyone know if there are any porting tools for 
> PalmOS -> PocketPC?  I'm not asking for info on a multi-platform 
> development environment (SHARK, Java, Basic etc..) as these typically 
> require rewriting most of your code.

alan, if you just want to go to Pocket PC, then, you can do what we did
in 'multi-platform version 1' :) this involves:

  - identify all your PalmOS API's
  - write wrapper functions to link against, which, map those to PPC

thats the easy bit. we eventually did SHARK cause it wasn't possible
to do the same thing with symbian for example :) way different event
system/API overview.. you name it :)

> I'm interested in a C API layer that wraps PalmOS calls to equivalent
> PocketPC calls.  A resource cross-compiler would be nice.. I guess 
> fairly easy too, due to the Open Source nature of PilRC.

PilRC was actually based on the windows RC format.

> It's just that I'd like to be able to take most of my code, and 
> compile it in eVC3. I understand that this is a seemingly ridiculous
> question, but it's worth asking, before I go jumping into doing it 
> all by myself.

the code is easy to get over. the resources you'll have to remake
specific to windows/pocket pc. mail me privately, i might be able
to help you with this specific cause :)

[master theif 3D was ported like what you want originally] :P

---
Aaron Ardiri                        [EMAIL PROTECTED]
CEO - CTO                                           +46 70 656 1143
Mobile Wizardry                      http://www.mobilewizardry.com/


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