Alan Ingleby wrote:
> 
> I don't understand why you would need the resource compiler to support
> constants in that way.  What am I missing?  You would define the 
> constants in your resource.h file, right?

For some constants, yes, but sometimes you might want to use "soft" constants
so that they're localizable with overlays.

Anyhow, back to the Rez vs. PilRC thing, Ben hit the nail on the head: Rez's
template system allows me to easily define structures for my own resource types.

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