I am drawing a bitmap on a gadget. When the bitmap is drawn to the gadget (using WinDrawBitmap), its coordinates are generated dynamically, and it may hang below the bottom bounds of the gadget.
How do I only draw the portion of the bitmap that will fit within the gadget bounds? I thought about drawing the bitmap to an offscreen window rectangle, then copy the rectangle to the active window. But, I cannot call WinCreateBitmapWindow to draw the bitmap to an offscreen window because I am writing this application for OS 3.0. I must use functions compatible with 3.0. Would anyone have suggestions? Thanks in advance, Kerry Twibell __________________________________ Do you Yahoo!? Protect your identity with Yahoo! Mail AddressGuard http://antispam.yahoo.com/whatsnewfree -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
