I can debug my shared library (kind of) on a device as
well. Unfortunately, if I call a library function from a nonglobal
sublaunch (e.g. on a notification) - the debugger enters the library
function and steps through it fine. But it hangs the debugger/device
when it returns from library func (back into the main app). There are
no problems when I'm running without the debugger. 

Unfortunately, I've seen similar problems debugging with
emulator/simulator. I try and step through some code and it just
hangs. It seems worse on multisegment apps. It is very frustrating.

-M



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