Hi,
I'm trying to compile PiNGer for dispalying png images on PalmOS
devices. The problem is with direct access to bitmap types and
memory. I'm pretty new on PalmOS and I'm not sure how to do these
things with functions defined in bitmap.h How could I make it
work? I guess that someone had to do this thing already. 

How can I access data and palet memory of bitmaptype directly?

thanks
Tomas


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