My application stores color indexes in its PDBs. But when I beam a PDB
to another device with a lower screen depth, this sometimes results in
color indexes being out of range, causing POSE to crash. Would it crash
on a real device? I'll try it on a non-debug ROM. But even if it does
not crash, it would be more appropriate to "migrate" color indexes to
the "local" screen depth, using a best-fit approach. Is there a standard
way to do that? Just shifting indexes by so many bits, or some smarter
method?


--
Luc Le Blanc



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