the simplist way to do this is copy the image from MSPaint
and then paste into the constructor.  Just make sure you create
the double density version.

another way is to break up the image and save it as separate
records on your db and then put it back together when you need it.

if you have a external card you can dump all the images there and you can
just read it.


regards

danny
www.toysoft.ca




----- Original Message -----
From: "Brian Smith" <[EMAIL PROTECTED]>
To: "Palm Developer Forum" <[EMAIL PROTECTED]>
Sent: Wednesday, December 10, 2003 9:14 AM
Subject: Re: High resolution forms


> On Wed, 10 Dec 2003, Dhanashri wrote:
>
> > We have 320 resolution bitmaps whose size is around 140 KB . So this
> > bitmap cannot go into the .prc directly due to the size limitation of
> > 64KB . Our client sent us the bitmaps again after compressing it through
> > RLE , and the size dramatically reduced to 37 KB . After this we could
> > not see the bitmaps in the constructor's bitmap editor , we had copied
> > it from MSPaint . Can you help us out in this ? Why are we getting a
> > blank image in the bitmap editor
>
> Not sure how this would be done in constructor, as I use PilotMAG with
> prc-tools, but there is compression available for bitmap resources, where
> the PDA will uncompress the bitmap when the time comes to draw it.  Might
> that be a possibility?
>
> --
> -----------------------------------------------------------------------
> Brian Smith // avalon73 at arthurian dot nu // http://www.arthurian.nu/
> Software Developer  //  Gamer  //   Webmaster  //  System Administrator
> After 16 years, MTV has finally completed its deevolution into the
>  shiny things network.
>
> --
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