> >bah.. sure you can. you just need to have a small 2k loader to jump
> >to your ARM code; then, you can actually stay 100% native. how else
> >do you think its possible to get a nice first person shotter running
> >at 40+ frames/second? stay in 68k? bah.
> 
> The developer specifically asked about not having any 68K code at 
> all, not even a 2K loader :)

and, check my following post :)

you dont have to have a 2K 68k loader *g* i am pretty sure i could
write up a program (maybe in assembly at first) that never uses 68k.
just need a quick/dirty loader really, natively :)

---
Aaron Ardiri
[EMAIL PROTECTED]
http://www.mobilewizardry.com/members/aaron_ardiri.php [profile]

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