> > void
> > rotate(x,y,*_x,*_y,angle)
> > {
> > *x = ( cos(angle) * x) + (sin(angle) * y);
> > *y = (-sin(angle) * x) + (cos(angle) * y);
> > }
>
> I don't really understand the above algorithm
sorry, that should have read:
> *_x = ( cos(angle) * x) + (sin(angle) * y);
> *_y = (-sin(angle) * x) + (cos(angle) * y);
new co-ordinates = value based on old co-ordinates
---
Aaron Ardiri
[EMAIL PROTECTED]
http://www.mobilewizardry.com/members/aaron_ardiri.php [profile]
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