Luc Le Blanc wrote:
Giorgos Sarris a �crit :


I get the penDown X and Y from:
"case penDownEvent:"
but the problem is that it does not keep getting
events,
it just take one event until I press the pen again.

What should I do to get events all the time, while the
user has the pen on the screen? Is there an API
example for that?


You can loop until the stylus is up the screen:

Int16          screenX, screenY;
Boolean      penDown;

while( true )
{
   EvtGetPen( &screenX, &screenY, &penDown );

if ( !penDown ) break;

    // pen-related processing
}


-- Luc Le Blanc





I think the penMoveEvent should do what you want and still allow alerts to be fired.


case penMoveEvent:

-Doug

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