At 05:14 AM 1/17/2004, desa wrote:
Does anyone have any sample code or know of any resources on the net about
developing games for the Palm OS 5?  All I'm looking for is some code that
shows how to perform double buffering.

TapWave's developer zone is useful for targeting the Zodiac.


The Razor library works pretty well as a C++ framework for game development. It has a license that allows broad use.

There's even a book on Palm OS game programming that covers a lot of ground.

--
Ben Combee <[EMAIL PROTECTED]>
CodeWarrior for Palm OS technical lead
Palm OS programming help @ www.palmoswerks.com



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