as a note, I do not have a handle to this BitmapPtr, and
MemPtrRecoverHandle( BitmapPtr ) fails.

"Fruber Malcome" <[EMAIL PROTECTED]> wrote in message
news:[EMAIL PROTECTED]
> I have a BitmapPtr, what is the most efficient way to add it to a resource
> db as a 'Tbmp' resource?
>
> I currently do something very ugly:
>     UInt32 cbMem = ((UInt32)uiBmpRowBytes * (UInt32)cinfo.image_height);
>     MemHandle hBmp = NULL;
>     hBmp = DmNewResource( rDbCache, 'Tbmp', 501, cbMem );
>     UInt8* bDest = NULL;
>     bDest = (UInt8*)MemHandleLock( hBmp );
>     MemMove( bDest, pBmp, cbMem );
>     MemHandleUnlock( hBmp );
>     DmReleaseResource( hBmp );
>
> Please tell me I am doing this wrong and that there is a better way.
>
> thanks - bill
>
>
>



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