as a note, I do not have a handle to this BitmapPtr, and MemPtrRecoverHandle( BitmapPtr ) fails.
"Fruber Malcome" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED] > I have a BitmapPtr, what is the most efficient way to add it to a resource > db as a 'Tbmp' resource? > > I currently do something very ugly: > UInt32 cbMem = ((UInt32)uiBmpRowBytes * (UInt32)cinfo.image_height); > MemHandle hBmp = NULL; > hBmp = DmNewResource( rDbCache, 'Tbmp', 501, cbMem ); > UInt8* bDest = NULL; > bDest = (UInt8*)MemHandleLock( hBmp ); > MemMove( bDest, pBmp, cbMem ); > MemHandleUnlock( hBmp ); > DmReleaseResource( hBmp ); > > Please tell me I am doing this wrong and that there is a better way. > > thanks - bill > > > -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
