Is there some problem or limitation somewhere that prevents me from doing
either of the following:

                  WChar c = '\x00B0';
                  WinDrawChar( c, xWrite, yWrite );

                  char c = '\xB0';
                  WinDrawChar( c, xWrite, yWrite );

                  char* c = "\xB0\0";
                  WinDrawChars( c, 1, xWrite, yWrite );

In every case x and y are good values, but the system fatals out saying
there was an attempt to write to the storage heap?
Performing this task with a normal string (e.b. "\x41\0" etc. )

It seems that it doesn't like any glyphs that in outside 128, Is there a
workaround?

Any help would be appreciated..

thanks - bill





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