Is there some problem or limitation somewhere that prevents me from doing
either of the following:
WChar c = '\x00B0';
WinDrawChar( c, xWrite, yWrite );
char c = '\xB0';
WinDrawChar( c, xWrite, yWrite );
char* c = "\xB0\0";
WinDrawChars( c, 1, xWrite, yWrite );
In every case x and y are good values, but the system fatals out saying
there was an attempt to write to the storage heap?
Performing this task with a normal string (e.b. "\x41\0" etc. )
It seems that it doesn't like any glyphs that in outside 128, Is there a
workaround?
Any help would be appreciated..
thanks - bill
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