The only suggestion I can make is that you ensure the high-res bitmap is exactly double the height and double the width of the low-res one. You don't need to use WinSetCoordinateSystem, since the OS will automatically choose the best bitmap that it is capable of displaying.
So what exactly happens at this point? Does the low-res version still show up, or nothing at all? Hope this helps, Ken -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Brian Preston Sent: February 4, 2004 5:51 PM To: Palm Developer Forum Subject: new hi-res bitmap not being used I'm trying to add hi-res bitmaps to my existing app. I've already added one successfully as the Application Icon a while ago when I was trying to get this started. Now I've added a Double Density bitmap to an existing Bitmap Family, but when I run it with the Palm Simulator, it won't display the new hi-res bitmap inside the app, even though it does display the hi-res application icon. What am I missing? I've seen some threads mention WinGetCoordinateSystem, do I have to use that? Thanks __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free web site building tool. Try it! http://webhosting.yahoo.com/ps/sb/ -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/ -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
