Hi everyone,

Earlier this week I had a problem moving resource files from Mac to Windows,
and thanks to the advice I received on this forum, I learned how to move the
files successfully.  I can now open the files using Constructor in Windows,
and edit them without any problems.  However, I can't seem to add the
resources to my project (see original message below for details).  Does
anybody have any idea why this might happen?  I am desperate for a solution,
as this has prevented me from continuing my development work for nearly a
week.

Ken


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Ken
Dwyer
Sent: February 4, 2004 4:20 PM
To: Palm Developer Forum
Subject: RE: Transferring Resources from Mac to Windows


Sorry to keep dragging out this thread, but I tried your suggestion and it
still isn't working.  I did discover something else though; when I add the
rsrc file (the zero byte one) to my project, I get the message "At least one
file could not be added to the selected target(s)."  My project has two
targets: an old one, which uses the Macintosh 68k linker, and a new one,
which uses the PalmOS 68k linker.  The old target (which I no longer active)
is the same as the one that I used on the Mac machine, and I can
successfully add the resource to this target.  But for some reason, I can't
add the resource file to the new target.  I checked the actual files and
none of them are read only - in fact I can edit them in Constructor.  If
anyone can figure this one out, it will make my day!

Thanks again,
Ken


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Ben
Combee
Sent: February 4, 2004 1:15 PM
To: Palm Developer Forum
Subject: RE: Transferring Resources from Mac to Windows


Add the zero byte files to your project, not the files in resource.frk. The
linker knows about those folders and will do the right thing.




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