> Dare I suggest looking in the Simulator documentation? :-)

        Bah! Documentation... (just kidding, I'll give this particular one
a read on the plane). There's only 25 megs of pdfs to read and go through.

        ;)

> FASTBOOT=1 will skip the welcome app and go straight to the launcher.
> Sort of redundant if you've also set the AppCreator.

        How far off are we from getting the code cleaned up enough to run
natively in wine?

        I can get the other simulators working, by carving sections out of
the wine code to bypass the leak dialogs that the Simulators throw, but
having the ability to run it natively in wine, without the leaks and
errors would be a benefit (modulo the creation of a proper Simulator that
runs in non-Win32 environments, that is).

        So far, I've managed to get the T3, TE, Zire, and TapWave
simulators running inside it, but they aren't really "production
functional" in that capacity. They boot, and I can navigate around, but I
don't think I can run 10,000 Gremlins in it. Of course, the OS6 Simulator
doesn't support gremlins yet, so I can hope that more releases will be
forthcoming.

        Perhaps we should move this to the tools-forum?

d.


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