We've took Matt's armlet code and have created a library that you can easily plug into your code without much work. we also added 360 degrees viewing into the lib.
you can download the demo http://www.toysoft.ca/quickview.html regards ----- Original Message ----- From: "Patti Wells" <[EMAIL PROTECTED]> To: "Palm Developer Forum" <[EMAIL PROTECTED]> Sent: Thursday, March 11, 2004 6:17 PM Subject: RE: jpeg armlet library question > > > >>The simulator doesn't run ARM code. If there's a DLL version of the > PACE Native Object provided with the library, that can be used, but > otherwise you'll need to test on a real device. > > >yes, this part I know :) . I have the dll in the correct folder, at > least I think I do. I'm assuming the call into the dll would crash or > at least return an error if things were not right...? I'll test that > just to verify. thanks, ben. > > > okay, so the dll wasn't in the correct directory (or more accurately the > code wasn't looking where I had the dll) and there was no indication > that the dll wasn't actually being called. but that's fixed and now the > picture shows up in the simulator. > > however, I'm still unable to test its performance on the actual device > because of the build warning regarding the resource (I'm assuming this > is the armlet) being too big. in digging through the archives I've > found information about building the pno so that it has a .sbin instead > of a .bin extension if it's bigger than 64,000 bytes, but since this is > a project I got from matthew with the resource already built, this is > beyond my control at this point, yes? > > thanks, > patti > > > -- > For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/ > -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
