Hi!
Sony's with OS 4 don't have Hi-Density.  They use Hi-Res.  You need to use
the Sony SDK to program for them.
That's right. One has to use the special Sony APIs. It is possible however, to fool the Sony into using the same bitmap resources. I have successfully created BitmapV2 headers at runtime and let them point to the high density bitmap data of the V3 high density bitmaps that I use when the app is run on an OS5 device.

Tilo


"Stan Hunter" <[EMAIL PROTECTED]> wrote in message
news:[EMAIL PROTECTED]

My bitmap families with high-density bitmaps display in high-density just
fine on my Palm OS 5.1 and 5.2.1 devices, but display as normal-density on
my OS 4.1 Sony Clie.  It is a 320x320 device.  Same problem with the Sony
using the non-high-def versions of the launcher icons.

Both the normal & the double-density images in the families use Best (OS

4.0


and later) compression and are 8-bit depth.  The program does a
WinScreenMode set to 8 bit depth, too.

I'll probably kick myself when somebody tells me why, but I'm finally
stumped enough to ask.

Thanks,
Stan

[EMAIL PROTECTED]
http://www.xenware.com/
Xenware -- Advanced Training Software
Reflex -- Exercise Tracker
Muxles -- Muscle Map








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