I use nilEvents to do some background processing in my application.
This has worked ok so far, but is not reliable on Cobalt. After
processing the nilEvent, I immediately generate another nilEvent using:

EvtSetNullEventTick(TimGetTicks());

I do this repetitively until the processing is complete.

On Cobalt, I regularly miss nilEvents. I can reduce the problem
by adding a delay:

EvtSetNullEventTick(TimGetTicks() + delayTicks);

By increasing delayTicks I can reduce the likelyhood of missing
nilEvents, but this obviously slows down the background processing.

Is this a bug in Cobalt?

Laurie



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