You have to make your api if you want advanced drawing primitives... or
wait for cobalt.

Well, if you call a thick line advanced :-)
Generally you can do everything with WinDrawPixels(..), but some "basic" operations like drawing ellipsoids or stuff would be nice. I can't believe it's that big a function.


The easy tricks:

You can easily simulate a thick line by two lines:

Line(x1  ,y1  ,x2  ,y2  )
Line(x1+1,y1+1,x2+1,y2+1)

Thanks, that should do it for now. Could have thought of that myself. Well, the ends won't be very nice if you have a 45deg line. Plus it would be nice to have antialiasing ... and and and ...


The head of the arrows... a bitmap this works is it's only left right up
and down.

I would need all directions :-{


Guess I want too much. But hey, I'm a posh kid pampered by all those nice little glittering APIs I know from my PC...

So hasn't anyone done a library for drawing yet? Like there's a MathLib?
Don't have time to wait till Cobalt, nor the money to buy a new device.

Thanks,
Jan


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