> Not sure about your menu problem, but if you want a "fast event
> loop", why not use 0 as the third argument of EvtGetEvent, i.s.o.
> SysTicksPerSecond()/40?

Errr... You mean a SysTaskDelay() thing ?
Why not, but I think that you can not be sure of the time used by
each loop this way. I also make sure that I redraw the screen at
regular times:
if (TimGetTicks() > (last_draw+SysTicksPerSecond()/40))
{
        draw_all();
        refresh_screen();
        last_draw = TimGetTicks();
}
But I think that it does not make a big difference.
My main problem remains the menu :o(
Regards.



        

        
                
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