I am using CW 9.3 with the latest updates etc...
Given a Constructor bitmap family that has hires and low res graphics
how would this be represented in PilRC designer?
Can a BITMAPFAMILY be used it does it require the use of BITMAPFAMILYEX
because a PilRC designer BITMAPFAMILY has no way to specify density.
Does someone have an example they may wish to share! I am having issues
using the following BITMAPFAMILYEX in PilRC designer.
BITMAPFAMILYEX ID EdiitInactive
BEGIN
BITMAP "edit_bw_12.bmp" BPP 16 DENSITY 1 COMPRESS
BITMAP "edit_bw_24.bmp" BPP 16 DENSITY 2 COMPRESS
END
Where the two bitmaps are exactly the same except the second is exactly
twice as wide and twice as long.
If I then ceate a graphical button on a form and set EdiitInactive as
its image
PilRC designer throws several messages on the bottom. Complaining:
Error showing UI element Variable EditInactive not found.
One last question. How do I know to use compression or not??
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Hays,
Jonathan (GE Infrastructure)
Sent: Thursday, April 08, 2004 1:33 PM
To: Palm Developer Forum
Subject: RE: removing bitmaps from bitmapfamily in CW 8.3?
If you are using Constructor, just open the bitmap family, select the family
item for the depth you want to delete, and then go up to the edit menu and
select "Clear Family Element". Someone else will have to answer if you're
not using Constructor. =)
-Jon
--------------------------------------------
Jonathan Hays
Palm OS Certified Developer
http://hazelware.luggle.com
--------------------------------------------
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Brian
Preston
Sent: Thursday, April 08, 2004 7:43 AM
To: Palm Developer Forum
Subject: removing bitmaps from bitmapfamily in CW 8.3?
Is there a way to remove bitmaps from a bitmap family?
I'm trying to split out my hires bitmaps into a
separate .rsrc file in order to create 2 builds. It
seems like once you've added a bitmap to bitmapfamily
there's no way to delete it, and you have to delete
the entire bitmapfamily and re-create it. Or am I
missing something?
Brian
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