I am using CW 9.3 with the latest updates etc...

  Given a Constructor bitmap family that has hires and low res graphics

  how would this be represented in PilRC designer?

    Can a BITMAPFAMILY be used it does it require the use of BITMAPFAMILYEX
  because a PilRC designer BITMAPFAMILY has no way to specify density.

    Does someone have an example they may wish to share! I am having issues 
  using the following BITMAPFAMILYEX in PilRC designer.

        BITMAPFAMILYEX ID EdiitInactive
        BEGIN
                BITMAP "edit_bw_12.bmp" BPP 16 DENSITY 1 COMPRESS
                BITMAP "edit_bw_24.bmp" BPP 16 DENSITY 2 COMPRESS
        END

    Where the two bitmaps are exactly the same except the second is exactly 
  twice as wide and twice as long.


    If I then ceate a graphical button on a form and set EdiitInactive as
its image
  PilRC designer throws several messages on the bottom. Complaining:

        Error showing UI element Variable EditInactive not found.

    One last question. How do I know to use compression or not??


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Hays,
Jonathan (GE Infrastructure)
Sent: Thursday, April 08, 2004 1:33 PM
To: Palm Developer Forum
Subject: RE: removing bitmaps from bitmapfamily in CW 8.3?


If you are using Constructor, just open the bitmap family, select the family
item for the depth you want to delete, and then go up to the edit menu and
select "Clear Family Element".  Someone else will have to answer if you're
not using Constructor.  =)

-Jon

--------------------------------------------
Jonathan Hays
Palm OS Certified Developer
http://hazelware.luggle.com
--------------------------------------------


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Brian
Preston
Sent: Thursday, April 08, 2004 7:43 AM
To: Palm Developer Forum
Subject: removing bitmaps from bitmapfamily in CW 8.3?


Is there a way to remove bitmaps from a bitmap family?
I'm trying to split out my hires bitmaps into a
separate .rsrc file in order to create 2 builds. It
seems like once you've added a bitmap to bitmapfamily
there's no way to delete it, and you have to delete
the entire bitmapfamily and re-create it. Or am I
missing something?

Brian

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