Hi All

I am having a problem with floating point math on the T2.  I am try to play
sound stream using the sample sound APIs, and when ever I do any kind of
floating point arithmitc within my callback it breaks up my stream.  Any
other computations, even twice as many, don't cause any problems.  I run the
same code on the T3 without any problems.  If anyone has any suggestions or
solutions, please help...

Thank you..



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