As i know...TungstenT3 by default it uses DoubleDensity (320x320). So it means when you treat it as lowdensity..then it will be away far different.
peter --- [EMAIL PROTECTED] wrote: > Hello, I have a graphical problem with my > application. The application consists in a loop > painting the screen from left to right continously, > getting for each x coordinate a column of pixels > from a bitmap and copying it on the screen. It works > well, but when I tap the screen with the pen the X > and Y coordinate where I copy change, adding +1 only > one time, making the picture "move" down-right. > Other painting functions (WinPaintLine() ecc.) after > that works with a (x+1) and (y+1) coordinate > system.. > > I'm working in standard resolution mode (160x160) on > a TungstenT3 (320x320); my code doesn't handle the > pen event, so I don't understand this behavior...is > it a bug? Should I work on double density native > coordinate system? > > > -- > For information on using the Palm Developer Forums, > or to unsubscribe, please see http://www.palmos.com/dev/support/forums/ __________________________________ Do you Yahoo!? Win a $20,000 Career Makeover at Yahoo! HotJobs http://hotjobs.sweepstakes.yahoo.com/careermakeover -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
