Thanks for help offer :) I'd like to make a sound library using Pa1Lib the same way like Streaming Sound in OS5 is used. As I understand it, I'll need to start sending ADPCM data to chip, and when it's done it calls my callback, so I can feed it again (or I need some kind of playlist, don't know details yet). I plan compress to ADPCM in run-time so that I can do sound mixing, or play mp3 sound. Any light you can shed on me, or provide pieces of working code, or even helping to test my code attempts on Clie is very welcome.
Michal -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Chris Apers Sent: Monday, April 26, 2004 9:54 PM To: Palm Developer Forum Subject: Re: Debugging Pa1Lib app without need to buy Sony Clie HI, AFAIK there is no way to debug this if you don't own a Sony device. The Pa1Lib is no more supported in newer Sony device and so don't expect an emulator/simulator update :( But i can help if you want. Chris ----- Original Message ----- From: "Michal Bacik" <[EMAIL PROTECTED]> To: "Palm Developer Forum" <[EMAIL PROTECTED]> Sent: Monday, April 26, 2004 9:37 PM Subject: Debugging Pa1Lib app without need to buy Sony Clie > Hi, > can someone advice me how can I debug sound playback through Pa1Lib Yamaha > sound chip, without actually buying Sony device? > Maybe updated version of Sony Simulator is planned, or is there some > additional lib for download? > > Thanks! -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/ -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
