Thanks for help offer :)
I'd like to make a sound library using Pa1Lib the same way like Streaming
Sound in OS5 is used. As I understand it, I'll need to start sending ADPCM
data to chip, and when it's done it calls my callback, so I can feed it
again (or I need some kind of playlist, don't know details yet). I plan
compress to ADPCM in run-time so that I can do sound mixing, or play mp3
sound.
Any light you can shed on me, or provide pieces of working code, or even
helping to test my code attempts on Clie is very welcome.

Michal



-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Chris
Apers
Sent: Monday, April 26, 2004 9:54 PM
To: Palm Developer Forum
Subject: Re: Debugging Pa1Lib app without need to buy Sony Clie


HI,

AFAIK there is no way to debug this if you don't own a Sony device.
The Pa1Lib is no more supported in newer Sony device and so don't
expect an emulator/simulator update :(

But i can help if you want.

Chris

----- Original Message -----
From: "Michal Bacik" <[EMAIL PROTECTED]>
To: "Palm Developer Forum" <[EMAIL PROTECTED]>
Sent: Monday, April 26, 2004 9:37 PM
Subject: Debugging Pa1Lib app without need to buy Sony Clie


> Hi,
> can someone advice me how can I debug sound playback through Pa1Lib Yamaha
> sound chip, without actually buying Sony device?
> Maybe updated version of Sony Simulator is planned, or is there some
> additional lib for download?
>
> Thanks!

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