The "winScreenModeGetSupportedDepths" solves everything...
That is my simpe inattention.

Thank you very much.


"Tim Kostka" <[EMAIL PROTECTED]> �������/�������� � �������� ���������:
news:[EMAIL PROTECTED]
> > The problems is, that "WinScreenMode" defines only 8-bit color depth
only
> on
> > the real device
>
> What do you mean by this?  If you are looking at the currect screen depth
of
> the device it's quite possible it's in 8-bit mode.  Just because a device
> has the capability to operate in 16-bit mode doesn't mean it's always in
> that mode.  You can set a color device to operate in monocrome mode if you
> want to.  Many of the drawing functions are significantly faster in 256
> color mode and the image quality of basic bitmaps between 8bit and 16bit
is
> insignificant enough to allow this.
>
> You can use WinScreenMode to return the supported color depths of the
device
> and also to set the screen mode.  Use winScreenModeGetSupportedDepths to
> detect supported color depths on the device.
>
> I've done a lot of work with WinScreenMode on countless different devices
> and it has always worked as described.  I'd be very surprised if it
> contained any bugs (although it's possible).
>
> --
> Tim Kostka
> http://www.nuprograms.com
>
>
> "Sinoptic" <[EMAIL PROTECTED]> wrote in message
news:[EMAIL PROTECTED]
> > Hi everyone!
> >
> > I work with Sony Clie NX-60 device (which has 16-bit color screen)
> >
> > and use PalmOS 5.x hi-resolution API in my software.
> >
> >
> >
> >
> >
> > and 16-bit (which is true) on Sony Clie Simulator.
> >
> > When I disregard 8-bit from "WinScreenMode" and set 16-bit on real
device
> > (because I know)
> >
> > it works excellent, it seems that "WinScreenMode" in getting screen
depth
> > doesn't work correctly
> >
> > with Clie NX series. Software cannot define the true device capability.
> >
> >
> >
> > Is there any way to get true screen depth on real Clie device for
STANDARD
> > PalmOS API?
> >
> > (CLIE devices that works in HiRes with Sony HRLibrary only must
> separated!)
> > Maybe someone has resolved this issue.
> >
> >
> >
> > Thank you very much.
> >
> > Sinoptic.
> >
> >
> >
> >
> >
> >
>
>
>



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