Greetings all-

I recently grabbed the PalmOS Developer Studio Preview and have be trying to fiddle with it a bit. It looks like information is pretty scarce for it, or else I'm looking in the wrong places. :)

In PODS, you can build a template PNO project that compiles and runs fine. It even includes a PNO.dll for the simulator which really got me excited.

I've been developing with PRC-Tools already, so the fact that this is gcc-based as well was appealing to me. I was able to just 'make' my existing projects from the command prompt, so that was a good start. The ability to make simlets would be real handy.

What's odd is that in the sample template, it compiled fine with the 'native-simple.c' pnolet and runs fine in the simulator. If you alter the make file (as it describes) to include *native-oscall.c instead of *native-simple.c, it compiles OK, but the simulator complains about the DLL. If I remove the callback from the native function, no worries. Anyone doing anything with this thing?

Incidentally, I never figured out how to hook the simulator into eclipse, so I modified the generated makefile-engine in my project so that it copies to PRC into %sim-directory%/Card1/Palm/Launcher and copy the PNO.DLL file into %sim-directory%.

I notice that the makefile seems to do something with the GOT, but the template code doesn't seem to be concerned with it, so I wonder how much work on this has made it into the preview. Anyone know when this will be ready to use on real projects?

-Chris Hurley

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