Thanks, Ben, but it's not my code on a formCloseEvent I'm worried about.
For some reason, when I go to display this form again later, it says "Form
already loaded".
I'm trying to establish if the lack of a formCloseEvent is leaving the form
loaded in memory.
That's been my main problem from the start.
1. frmGotoForm(MainForm);
2. frmGotoForm(GameForm);
3. frmPopupForm(OtherForm); frmReturnToForm(0);
4. frmGotoForm(MainForm);
5. frmGotoForm(GameForm);
6. frmPopupForm(OtherForm);  <- Error: Form already loaded. Simulator stops.

I've had a look through the archives of this list and see examples of people
saying "Don't ever try to use frmPopupForm.. it's terrible!".
Which would be fine if I could use frmDoDialog. But my form has TWO buttons on
it. One graphic button and the other "OK" button. frmDoDialog exits whichever
button you press instead of letting me capture the graphic button event and do
something.
Maybe instead I will do a normal fullscreen form and use frmGotoForm(OtherForm)
instead...
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