Yes, you basically answered your own question. Use BmpGetBits. I'm developing an ARM game where I create my own bitmaps, based on an awesome project example at the PalmSource KB. Search for BitmapRsrc project (maybe BitmapRsrcDR1) It's a great resource.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of [ a | x ] - Peter Alex Sent: Thursday, June 24, 2004 9:40 PM To: Palm Developer Forum Subject: BItmap bits hello, How could i access bitmap directly? So far i am using winPaintPixel and it seems to slow. Some teling that accessing directly through BmpGetBits is faster but i dont know how to map bits from BmpGetBis. Please advice. Thanks __________________________________ Do you Yahoo!? Yahoo! Mail - 50x more storage than other providers! http://promotions.yahoo.com/new_mail -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/ -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
