Hi,
I'm trying to convert a simple 8bit or 16bit bitmap to a V3 Double Density.
but when i draw the new V3 bitmap it shows me a broken image.
here is the definition used in my PilRC file :
BITMAPCOLOR ID skinButtonGameAddNormal "pics/skinButtonGameAddNormal.bmp"
COMPRESS
and the code :
BitmapTypeV3 *bmp2P;
bmp2P = BmpCreateBitmapV3(bmpTemp, kDensityDouble,
BmpGetBits(bmpTemp), NULL);
WinDrawBitmap((BitmapPtr)bmp2P, 0, 0);
BmpDelete((BitmapPtr)bmp2P);
Any idea ?
Thanks
Chris
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