Um, why do you want to store those? Windows like WinCreateOffscreenWindow() are 
destroyed when you exit your program, they are OS constructions, they can't be saved 
away... would need to be created dynamically each time. If you're talking about the 
contents of the window, well that's another issue of saving a bitmap away.

68k processor is big endian btw.

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:bounce-palm-
[EMAIL PROTECTED] Behalf Of BrownB
Sent: Thursday, July 15, 2004 9:32 AM
To: Palm Developer Forum
Subject: Structure of pointers in a database?


Hello, I have a structure as this:
typedef struct{
WinHandle win1;
WinHandle win2;
...
}MyWindowsStruct;

After all the windows are created with WinCreateOffscreenWindow(), 
how can I save those windows in database with DmWrite()? Should I lock every winHandle 
and make a copy with DmWrite()?
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