Um, why do you want to store those? Windows like WinCreateOffscreenWindow() are destroyed when you exit your program, they are OS constructions, they can't be saved away... would need to be created dynamically each time. If you're talking about the contents of the window, well that's another issue of saving a bitmap away.
68k processor is big endian btw. -----Original Message----- From: [EMAIL PROTECTED] [mailto:bounce-palm- [EMAIL PROTECTED] Behalf Of BrownB Sent: Thursday, July 15, 2004 9:32 AM To: Palm Developer Forum Subject: Structure of pointers in a database? Hello, I have a structure as this: typedef struct{ WinHandle win1; WinHandle win2; ... }MyWindowsStruct; After all the windows are created with WinCreateOffscreenWindow(), how can I save those windows in database with DmWrite()? Should I lock every winHandle and make a copy with DmWrite()? -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/ -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
