Hello, here is the description of the context:
-I draw in an OffscreenWindow;
-I then save the image in a BmpType creating a BitmapWindow and then using 
WinCopyRectangle from the offscreen win to the bmp win;
-I save the created bitmap in a database, using BmpGetBits() to retrieve the pointer 
to the bitmap data, and the copying data with DmWrite();

Now, how can I create a new bitmap retrieving the bits I saved before?

Thanks for help,
BrownB
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