Hello, I'm trying to save high density native format bitmaps in a resource database. How do I create a high density bitmap?I do this: -WinSetCoordinateSystem(kCoordinateNative) -WinCreateOffscreenWindow(...,nativeFormat,..); -drawing with api in offscreen window; -BmpCreate(), WinCreateBitmapWindow(), WinCopyRectangle() between the draw window and the bitmap window; -DmNewResource(..., BmpSize(), ...); -DwWrite(); -DmReleaseResource();
I find a strange result, because the final data is a low density image completely different from the real double density image thet I wanted to store. I took a look to http://kb.palmsource.com/cgi-bin/palmsource.cfg/php/enduser/std_adp.php?p_faqid=341 but I can't understand how to save the BmpRsrcType data in resource database.. I thought to use BmpCreateBitmapV3() but then, how will I manage a BitmapTypeV3 object? There aren't drawing functions for this type... casting to BitmapType? Thanks for help, BrownB -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
