Hello, I'm trying to save high density native format bitmaps in a resource database. 
How do I create a high density bitmap?I do this:
-WinSetCoordinateSystem(kCoordinateNative)
-WinCreateOffscreenWindow(...,nativeFormat,..);
-drawing with api in offscreen window;
-BmpCreate(), WinCreateBitmapWindow(), WinCopyRectangle() between the draw window and 
the bitmap window;
-DmNewResource(..., BmpSize(), ...);
-DwWrite();
-DmReleaseResource();

I find a strange result, because the final data is a low density image completely 
different from the real double density image thet I wanted to store.

I took a look to 
http://kb.palmsource.com/cgi-bin/palmsource.cfg/php/enduser/std_adp.php?p_faqid=341 
but I can't understand how to save the BmpRsrcType data in resource database..

I thought to use  BmpCreateBitmapV3() but then, how will I manage a BitmapTypeV3 
object? There aren't drawing functions for this type... casting to BitmapType?

Thanks for help,
BrownB

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