You have to add the wave file as a resouce using the constructor or the
Pilrc designer, then use DmGetResource to get a handle to the file, then you
can call sndPlayResouces... Hope this helps....
----- Original Message ----- 
From: "Eduardo Martin" <[EMAIL PROTECTED]>
To: "Palm Developer Forum" <[EMAIL PROTECTED]>
Sent: Wednesday, August 11, 2004 9:48 AM
Subject: How do you create a WAV file stored in a resource?


> Hi folks,
>
> I'm using the SndPlayResource() function for the first time and it's not
clear to me how to create the WAV resource that needs to be passed to this
funtion.
>
> Are there any known bugs with this function I should be aware of?
>
> Thanks,
>
> Eduardo
> -- 
> For information on using the Palm Developer Forums, or to unsubscribe,
please see http://www.palmos.com/dev/support/forums/
>



-- 
For information on using the Palm Developer Forums, or to unsubscribe, please see 
http://www.palmos.com/dev/support/forums/

Reply via email to