Tomas Meinlschmidt wrote: > You have to decide the orientation (left/right), define Top, > middle and bottom > point of triangle and compute deltas between top-bottom, > top-middle, > bottom-middle. So you know about the height (y1-y2) of triangle, > and that;s all you need to know
> I wrote the following: [snip] Thanks for the algorithm. By any chance, can you point me to a relevant ressalate implementation? So far, the research I made on the subject led me to ideas about multiplying polygons, not splitting them into triangles. Do you know of any grafic library for the Palm that would already implement these algorithms? -- Luc Le Blanc -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
