Tomas Meinlschmidt wrote:

> You have to decide the orientation (left/right), define Top,
> middle and bottom
> point of triangle and compute deltas between top-bottom,
> top-middle,
> bottom-middle. So you know about the height (y1-y2) of triangle,
> and that;s all you need to know

> I wrote the following:

[snip]

Thanks for the algorithm. By any chance, can you point me to a relevant ressalate 
implementation? So far, the research I made on the subject led me to ideas about 
multiplying polygons, not splitting them into triangles. Do you know of any grafic 
library for the Palm that would already implement these algorithms?


-- 
Luc Le Blanc
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