> Which is faster for the same size bitmap. > WinCopyRectangle() or WinDrawBitmap() ?
WinCopyRectangle() - why? bitmaps can be compressed. windows cannot. > Or which is techincally right? it depends on what you need. if you need speed, you will need to store the bitmap uncompressed in a window. so, speed = more memory. if you want the absolute fastest way? write your own blitter :) one that can handle masking/overlaying all at the same time, instead of calling 2-3 API's to do the same thing :P if you want access to a screen pointer, you can search the archives for discussions about that --- Aaron Ardiri PalmOS Certified Developer [EMAIL PROTECTED] http://www.mobilewizardry.com/members/aaron_ardiri.php -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
