> Which is faster for the same size bitmap.
> WinCopyRectangle() or WinDrawBitmap() ?

WinCopyRectangle() - why? bitmaps can be compressed. windows cannot.

> Or which is techincally right?

it depends on what you need. if you need speed, you will need to
store the bitmap uncompressed in a window. so, speed = more memory.
if you want the absolute fastest way?

write your own blitter :) one that can handle masking/overlaying
all at the same time, instead of calling 2-3 API's to do the same
thing :P if you want access to a screen pointer, you can search the
archives for discussions about that

---
Aaron Ardiri
PalmOS Certified Developer
[EMAIL PROTECTED]
http://www.mobilewizardry.com/members/aaron_ardiri.php



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