Anyone used WinSetScalingMode() successfully to render
low density text (not bitmaps)?

Even this causes T3 to crash:
UInt32 mode = WinGetScalingMode();

I get this Fatal Alert: "Bitmap68K.c,Line:2573,Unknown
HighDensityDispatch request:22".

Simulator is no help -- it stops on that line as if I
set a break point on it (I did not), but there is no
error message.

Any ideas?

Thanks,
Harvey

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