Hello everybody, 

I'm trying to draw an 8-bit bitmap, that uses its own color table. I use the PalmOS 
SDK, and its resource editor. I've changed the screen mode, I've set the window 
palette to the one that matches the bitmap. I haven't been able to display the bitmap 
with its colors, palm always changes the original colors to the ones matching the 
default palmOS palette.

Has anybody some sample codes about how to do this? Is it palmos changing the colors 
in real time or is it the resource compiler that changes my bitmap to one matching the 
default palette?

Many thanks!
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